PC Controls & Combat
Learn the PC controls, switch weapons, and troubleshoot skills that will not activate.
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PC keyboard controls
More tips & details
Oct 8, 2026 · Player reports
Frigid's Oct 5 walkthrough describes an opening spike attack that should be dodged, a transformed boss with summoned enemies, and a later shadow/clone joining the fight. Clear the added enemies when they threaten your position, keep room to move, and watch the boss's attack cues. Frigid says the shadow need not be defeated; this is a creator's tactic, not a verified objective rule.
The creator demonstrates Cursed King's first skill followed by the second in the air, with Fuga used for another defensive window. RBX Peanut's Oct 7 run instead demonstrates Miyabi and perfect blocks. These are examples of timing and survival, not guarantees of invulnerability or fastest clears. Recording version matters: Frigid reports Hu Tao lacking i-frames on Oct 5; TrickyRBLX on Oct 6 and RBX Peanut on Oct 7 report later i-frame changes. Test your current kit instead of following old advice to attack continuously. Exact phase triggers, safe spots, and party requirements remain unconfirmed. Frigid boss and raid discussion RBX Peanut raid run, 1:36 TrickyRBLX later gameplay
Oct 6, 2026 · Player report
In an Oct 5 update video, Ashira RBX reports changes to basic-attack flow, dodge animation, and pauses between waves. The creator also says party kill XP is distributed by damage contribution. No XP formula, guaranteed share, or fixed wave timing is provided, so contribute damage and check the current HUD rather than planning around a specific payout or delay. Ashira RBX update video
Oct 3, 2026 · Player report
A short Goku/Cosmic Warrior showcase shows melee and several energy effects, but does not make the skill names or key assignments clear. For Cataclysm, reports agree that skill 1 is a forward dash. Reports differ on skills 2 and 3: one describes multi-hit and a wide slash, another a horizontal wave and rapid flurry. G is shown as an available Ultimate on an awakened loadout. Countdown readings do not establish base cooldowns. Cosmic Warrior gameplay Cataclysm gameplay
Controls and Combat Settings
#A gameplay tutorial reports these PC controls: double-jump while airborne, Q to dash in a chosen direction, F to block, G for a charged Ultimate, and T to switch weapons. Landing hits charges the Ultimate. The tutorial says attacks cannot connect during the dash, but this does not confirm invulnerability for other moves. Keybinds can be changed in settings. Some versions also showed reduced visual effects and blur options; availability may vary.
If an Ultimate is unavailable, check whether the weapon is awakened, selected in the active slot, fully charged, and off cooldown. One report associates awakening with unlocking an Ultimate. Gameplay tutorial Gameplay video
Combos and Combat Ratings
#Combat ratings include SLICK!, SAVAGE!, and GODLIKE!!!, alongside a Hits count. Use the hit counter to follow your combo. Exact rating thresholds, combo timers, and any reward bonuses are not confirmed.
Weapon Attacks and Example Combos
#| Weapon | Video segment | Attack description | Notes |
|---|---|---|---|
| Kings Gambit | 03:38–04:02 | Repeated slashes and red area effect | Range not confirmed. |
| Cursed King | 04:08–04:40 | Combo slashes, ranged fire, domain-like Ultimate | Exact move behavior unconfirmed. |
| Lights of Divinity | 04:45–05:11 | Golden slashes and light pillars | Whether charging leaves you vulnerable is unclear. |
| Thunder Prodigy | 05:15–05:38 | Lightning dash and surrounding strikes | Dash distance unconfirmed. |
| Alucard | 05:43–06:15 | Ranged energy, combos, beam-like attack | Healing is not confirmed. |
| Rubber Man | 06:18–06:45 | Punches, extended strike, giant slam | Hit range varies by move. |
| Shanks | 06:48–07:19 | Sword aura and horizontal/vertical energy slashes | A player recommends holding to charge. |
| Twisted Agony | 07:20–07:46 | Purple slashes and circular area attacks | First-attack hit issue may vary by build. |
| Guts | 07:49–08:23 | Greatsword and heavy ground slam | Slow basic attacks can be risky. |
| Cataclysm | 08:37–08:56 | Fast slashes, movement, area effects | See the example below. |
| Cosmic Warrior | Separate showcase | Melee and energy effects | Exact skill assignments are unclear. |
Cataclysm example
One player uses 3 → 2 → 1 → M1 after gathering enemies. They describe 1 as a dash, 2 as a multi-hit move, and 3 as a wide-area slash. Treat this as one player's combo, not a proven highest-damage sequence; skill names and cooldowns are unconfirmed. Gameplay video
Cursed King and Shanks
A player used Cursed King for damage and switched to Shanks for barricades. They also reported that an Ultimate was on cooldown after switching weapons. Don't count on using both Ultimates back-to-back; shared cooldown behavior is not confirmed. Gameplay video