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Resource Planning & Currencies

Stage 3: choose one upgrade, claim available rewards, and build a resource budget from your actual runs.

Guide updated Independent community guide
On this page
Your stage goalWhat to doReady to move on?If you get stuckWhat to spend and saveYour next stepFlame Director Evolution: a reported full checklistCataclysm Evolution: recipe reports still disagreeCoins: compare an active Story route with your own resultsFour newly reported code candidatesNew code report and reward conflictsParamita Pyre and Spirited Away Raid reportsNew code reports and reward conflictsSpirited Away Raid: reported Hu Tao dropsCataclysm Evolution: scroll through the full listCodes and rewards reported by a guide pageA practical route for Coins, XP, and materialsCurrencies and Items
View the complete progression routeSTAGE 3 OF 5

Plan Your Resources

Choose one next purchase or upgrade and gather its resources through rewards and routes you can verify yourself.

Route organized Oct 8, 2026 · Follow your current in-game prompts. These checkpoints are planning advice, not level or entry requirements.

What to do

  1. Pick one concrete target from your current menus, such as an available weapon-slot unlock, a weapon upgrade, an accessory, or an Evolution; write down its displayed cost and keep unlike currencies and materials separate.
  2. Check Quests, Achievements, Level Road or Milestones, and any available code or AFK collection for rewards you can claim now; verify the balance change instead of assuming a fixed payout.
  3. Choose a Story or dungeon route you can complete, then record the same target resource and total elapsed time after each completed run; include loading, matchmaking, results, re-entry, and failed attempts in the time.
  4. Repeat your comparison with the same loadout and difficulty before deciding which route is more useful to you; reported Act 1 Nightmare coin results are one creator's setup, not a guaranteed base payout.
  5. Check the current crafting or Evolution requirement list for material names and required totals before farming a particular drop; if reports disagree, use the live menu as your planning checkpoint.
  6. Set aside the amount for your chosen target and keep the remaining budget for essentials rather than converting every resource into more pulls.

Ready to move on?

  • You have one specific target, its live displayed cost, and an inventory of the resources still missing.
  • You have compared completed runs using your own rewards and full elapsed time, without relying on a fixed hourly or per-run estimate.

If you get stuck

A guide reports a payout or material rate that your run does not match.
Record your own completed-run result and current setup; do not treat a creator's payout or an unverified AFK rate as a guaranteed yield.
A material recipe or owned/required count is confusing.
Open and scroll the full live requirements list; distinguish the required denominator from the amount owned and do not treat a remaining-short count as the full recipe.
Several menus offer rewards and you are unsure what to claim first.
Claim already-available quest, milestone, and achievement rewards, then check balances and prioritize the single target you wrote down.

What to spend and save

  • Reserve Coins, Gems, and named materials for the selected target only after confirming its current menu cost; count claimable rewards before grinding.
  • Defer optional slot expansion, accessory crafting, repeated banner pulls, and Trait rerolls that would consume the target budget; do not chase a specific Trait without a stopping limit.
Roonby guide Gameplay video Gameplay video Gameplay video Gameplay video

Details for this stage

Your next step

Once you meet this stage's checkpoints, continue to Stage 4: Build and Evolution. If a checkpoint is still difficult, use the fixes above and repeat a manageable run.

More tips & details
NOTE

Flame Director Evolution: a reported full checklist

Oct 8, 2026 · Guide and player reports

An Oct 7 guide presents this Flame Director / Hu Tao Evolution candidate, rather than only the two raid drops:

RequirementReported total
Fine Cloths20
Magic Pendants8
Ghosts25
Staff of Homa10
Coins1,000,000
Gems10,000

The guide places Ghosts and Staff of Homa in the Nightmare bathhouse raid, and Magic Pendants in Act 1. TrickyRBLX's Oct 6 narration says the player owns 2 Staffs and still needs 8; that is consistent with 10 total, not an eight-Staff recipe. RBX Peanut's Oct 7 narration also mentions the currency costs and these raid materials. Material names and the complete list still need your live Evolution panel: these are dated reports, not our in-game test. Check every requirement before spending resources. Evolution guide TrickyRBLX Evolution video RBX Peanut requirements, 4:37

NOTE

Cataclysm Evolution: recipe reports still disagree

Oct 8, 2026 · Guide listing

An Oct 7 Evolution guide lists a Cataclysm candidate of 60 Fine Cloths, 30 Mana Feathers, 10 Waves Cores, 12 Soul Fragments, 4 Magic Pendants, and 3,000 Gems. The earlier player report below describes a Soul Fragment counter reaching 15/15, so 12 versus 15 remains unresolved. A player being short four fragments does not mean the entire recipe costs four. Item Level's awakening screenshot shows an already-awakened Cataclysm and a 60 requirement for the cloth-shaped material, but a tooltip obscures other counts; it cannot establish the full recipe. Read and scroll your current Evolution list rather than choosing a quantity by counting websites. Evolution guide Item Level awakening screenshot and guide Earlier Cataclysm video

NOTE

Coins: compare an active Story route with your own results

Oct 8, 2026 · Player report

In an Oct 6 video, LUXR recommends Story Act 1 on Nightmare for Coins and reports roughly 20,000 Coins in a two-minute clear with the creator's setup. This is a run example with equipment and title bonuses, not a base reward or a guaranteed rate. Compare several completed runs at a difficulty you can reliably finish, recording time and actual Coins. The creator considers Act 1 quicker than later acts; equal payouts across every act are not independently established.

The same video highlights Level Road/Milestones and Achievements as claimable Coins alongside your runs. Check those menus before grinding the final Coins for Evolution. It also reports a fourth weapon slot costing 1,000,000 Coins; that slot is not Unit Storage, whose capacity and retrieval rules remain unknown. Keep slot unlock and Evolution budgets separate. Fortune or a Coin accessory may change your results, but no stacking formula or fixed hourly yield is established. LUXR farming guide, route at 2:38

NOTE

Four newly reported code candidates

Oct 9, 2026 · Code guide listings

Code guides newly list 50KCCU (500 Lucky Spins, 350 Trait Rerolls, 250,000 Coins, 5,000 Gems; no level requirement listed), SORRYFORZEDELAY (333 Trait Rerolls, 222,222 Coins, 333 Lucky Spins; reported level 50+), UPDATETWO (150 Trait Rerolls, 100,000 Coins, 150 Lucky Spins; reported level 50+), and ARISE67 (222 Trait Rerolls, 200,000 Coins, 400 Lucky Spins; reported level 50+). These are reported rewards and requirements, not redemption results. Check the in-game Codes screen before relying on them. SORRYFORZEDELAY is a different string from the older SORRYFORDELAY. Reports still disagree on whether UPDATESOONWEPROMISE gives 11 or 100 Lucky Spins. Pro Game Guides Destructoid Pocket-Codes

NOTE

New code report and reward conflicts

Oct 8, 2026 · Guide listings

UPDATESOONWEPROMISE was added to code guides dated Oct 6–7. Pocket Tactics and Beebom list 100 Trait Rerolls, 100,000 Coins, and 11 Lucky Spins; Roblox Den and GameBoost list 100 Lucky Spins instead. The level requirement and current redemption status are unknown, and this code has not been independently tested. Check the in-game Codes menu before relying on a reward. Roblox Den also reports different rewards for PATCH1 and PATCH2; the earlier reported reward candidates remain listed because no in-game change is confirmed. Pocket Tactics Beebom codes guide Roblox Den GameBoost

NOTE

Paramita Pyre and Spirited Away Raid reports

Oct 8, 2026 · Guide listings

An Item Level guide dated Oct 6 calls Hu Tao Paramita Pyre, describes it as a Lyth rarity unit, and reports the same name for a title. It says the title requires the corresponding weapon and defeating the Raid Boss without using an Ultimate. The article reports title bonuses of +15% damage, +20% health, +3.5 speed, +5% cooldown reduction, and +5% drop rate, plus a 22,400 Coin and 450 Gem clear payout. These are guide reports, not independently tested. The article does not establish whether the condition applies to the full raid or only the boss phase, or whether the payout includes bonuses. The relationship between Paramita Pyre and Flame Director still needs an in-game check; confirm the current reward panel and title tooltip before planning a run. Item Level

NOTE

New code reports and reward conflicts

Oct 6, 2026 · Guide listings

Code guides published or updated around Oct 5 report these additions: SORRYFORDELAY (50 Trait Rerolls, 25,000 Coins, 5,000 Gems; Level 25+), NEWRAID (100 Trait Rerolls, 75,000 Coins, 10,000 Gems; Level 50+), TYFRIGID (222 Trait Rerolls), TYASHIRA (500 Lucky Spins), BENICE2ME (100,000 Coins and 222 Trait Rerolls), BACKUPSTRONGER (25,000 Coins, 25 Trait Rerolls, 50 Lucky Spins), LAPASSION (10,000 Coins, 25 Trait Rerolls, 60 Lucky Spins), and 1MVISITS (50,000 Coins, 200 Trait Rerolls, 300 Lucky Spins). SERVERLIVE67 is reported as 222 Lucky Spins and 67 Trait Rerolls by some guides, while GamesRadar+ swaps those quantities. These are guide listings, not confirmed redemptions; check the in-game Codes menu. The level requirements are reported code conditions, not Raid unlock levels. Pocket Tactics Beebom Pro Game Guides GamesRadar+

NOTE

Spirited Away Raid: reported Hu Tao drops

Oct 6, 2026 · Player report

In an Oct 5 video, Ashira RBX reports a new Spirited Away raid on Nightmare difficulty, with bathhouse enemies and a final No Face encounter. The creator describes Hu Tao as a raid drop, rather than a regular summon.

These figures are creator reports, not independently tested:

Reported dropReported chanceReported pity or quantity
Hu Tao2%35-run pity
Staff of Homa25%5 pity
Ghost33%1–3 per drop
Coins and GemsNot specifiedNo fixed payout given

Check the current reward panel before farming. Successful-run counting, resets, duplicate rules, and drop-rate boosts are not established. The video does not provide a complete Hu Tao Evolution recipe. Roonby's guide covers the same video, so it is not a second independent drop test. Ashira RBX raid video Roonby raid guide

NOTE

Cataclysm Evolution: scroll through the full list

Oct 3, 2026 · Player report

A Cataclysm walkthrough shows a 7/7 Evolution indicator and seven requirements. Scroll through the full menu to check every material and currency cost. Another player was short 4 Soul Fragments; that was their remaining amount, not the full recipe. Exact material totals are not confirmed here. Cataclysm walkthrough

NOTE

Codes and rewards reported by a guide page

Oct 3, 2026 · Code guide

A code guide lists SIXSEVEN (67 Coins), PATCHNOTE67 (10,000 Coins, 50 Trait Rerolls, 75 Lucky Spins), SORRYXD67 (25 Lucky Spins, 300 Gems), LESSLAG (10 Rolls, 25 Lucky Spins, 300 Gems), and BIGTYPO (100 Lucky Spins). It marks FIRST CODE inactive. Reports disagree on LETSGO and RELEASE rewards. Codes and rewards have not been confirmed in-game, so try them in the current Codes menu. Code guide

NOTE

A practical route for Coins, XP, and materials

Oct 3, 2026 · Player report

Dungeon clears are reported to award Coins and XP. Quests, milestones, and achievements may also give Coins, materials, Rolls, or Gems. No best stage, fixed yield, AFK rate, or material drop rate is confirmed. Claim rewards already available, then choose a Story or dungeon run you can clear reliably. Beginner guide

Currencies and Items

Keep these resource names separate when reading code rewards or planning a purchase. Some guides use similar terms inconsistently.

NameWhat is knownWhat remains unclear
CoinsListed with exact amounts in several code reportsFull spending options and reliable stage earnings
MoneyUsed by some guides for the RELEASE rewardWhether it is the same currency as Coins
GemsListed in PATCH1 and PATCH2 rewardsCosts, drops, and reliable ways to earn them
RollsUsed for ordinary pulls in code lists and Arsenal guidesWhether they are tickets and how they relate to Spins
SpinsAppears in some RELEASE reward listsWhether it means Lucky Spins
Lucky SpinsListed as a separate reward for some codesPool, luck effect, and pity rules
Dice RollsOlder guide says Gems can be exchanged for theseCurrent availability and relationship to Rolls or Spins
Trait RerollsSeparate code reward categoryWhich Trait they affect and what is preserved
XP / EXPShown on progression screensRelationship between account and weapon levels
TokenSkill-tree point; a guide reports starting with 1Further gain rate and reset options
MaterialsUsed generally in crafting and evolution guidesExact names, drops, and recipes

When guides disagree, use the current in-game item name and check your balance before and after redeeming or spending. Codes guide