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Level Road & Daily Rewards

Account milestones, weapon growth and daily login are different systems.

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Coins: compare an active Story route with your own resultsQuests, Achievements, and Level Road

Quests, Achievements, and Level Road

Reported quest goals

TypeGoal reported by players
DailyClear HxH 4 times; earn 10,000 Coins; defeat 5 Bosses; clear HxH Chapter 1 within 5 minutes.
DailyComplete 3 dungeons with a named scythe character; one report says it must be in Slot 1.
Daily rewardCompleting all Dailies was reported to award a pendant.
WeeklyDefeat 40 Bosses; spend 15,000 Coins; craft 3 accessories; clear 9 dungeons with Rubber Man; evolve 2 characters.
Limited-timeDefeat Hisoka Morow in Nightmare; one report mentions 10 Lucky Rolls.

Goals and rewards can change. Check the live quest text, especially before spending Coins solely to complete a quest. Gameplay video

Achievement goals players have reported

AchievementReported goal
Dungeon Rookie / HunterClear 5 / 10 dungeons.
Getting Familiar / Weapon AdeptReach Lv.50 with one / two weapons or classes.
Boss Challenger / Hunter / ReaperDefeat 5 / 15 / 100 Bosses.
UntouchableDefeat a Boss without taking damage.
Summoner / Lucky Puller / Summon VeteranSummon 25 / 50 / 100 times; which summon types count is unclear.
Crafter / Master CrafterCraft 5 / 10 different accessories; counts are unconfirmed.

Level Road and login rewards

Reports show a Level Road reaching 500 and weapons around Lv.70. These are separate progress systems. Rewards reported for Lv.500 conflict (25,000 Coins and 3,000 Gems, or 85,000 Coins and 2,000 Gems), so check the current menu. Daily login rewards are separate from Daily quests.

More tips & details
NOTE

Coins: compare an active Story route with your own results

Oct 8, 2026 · Player report

In an Oct 6 video, LUXR recommends Story Act 1 on Nightmare for Coins and reports roughly 20,000 Coins in a two-minute clear with the creator's setup. This is a run example with equipment and title bonuses, not a base reward or a guaranteed rate. Compare several completed runs at a difficulty you can reliably finish, recording time and actual Coins. The creator considers Act 1 quicker than later acts; equal payouts across every act are not independently established.

The same video highlights Level Road/Milestones and Achievements as claimable Coins alongside your runs. Check those menus before grinding the final Coins for Evolution. It also reports a fourth weapon slot costing 1,000,000 Coins; that slot is not Unit Storage, whose capacity and retrieval rules remain unknown. Keep slot unlock and Evolution budgets separate. Fortune or a Coin accessory may change your results, but no stacking formula or fixed hourly yield is established. LUXR farming guide, route at 2:38